Portfolio Website Patrick Noten

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Build a City: Community Town

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Unity, C#, IAPs, Analytics, Friend Events
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One of the projects I got to work on while working at Sparkling Society is Community Town, a game focused around visiting friends and playing small events to help them out.

Community Town

It was a lot of fun to come up with small Social features that we could implement and add to the casual city builder. The main 2 social features we ended up adding were:

  • Friend Buildings (visit friends to claim friend points from them once per day)
  • Friend Events (every so often an event/minigame can be played on a friends island for some friend points)
The friend points are a currency used in unlocking rewards on endless reward tracks, the main rewards here are the Friend Buildings. This is also the main way to get these buildings.

Help Friends